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Hero Asset - Greatsword
I made this sword in Maya for a second year assignment prompt "next gen asset". At the time I was in a Dungeons & Dragons campaign playing an Aaracockra Paladin named Cassiel. I love the aesthetic and styling of World of Warcraft swords, especially the split blade they have in a number of swords.

Modelled : Maya
Texturing : Substance Painter
Rendering : Unreal Engine 5
PureRef Document with drawing of sword I designed and drew in Medibang Paint
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