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January - May 2025

3D Prop Scene, Military Set Up

My final year project was focused on 3D Prop Modelling, focusing on creating game ready assets with high quality models and textures.

Tools
  • 3D Modelled in Maya

  • Textured in Substance Painter

  • Rendered in Unreal Engine 4

Skills
  • Modular Assets

  • Hard Surface Modelling

  • Post Processing Volume

  • Trimsheets

  • High to Lowpoly workflow

Video Flythrough

Renders

Close Ups

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